Motoring

Epic Games and Volvo to bring photorealistic technology to electric cars

Epic Games developed Unreal Engine, which is widely considered to be the most advanced real-time 3D creation tool used in various industries beyond games, and which will now be used by Volvo Cars for developing digital interfaces inside its cars and rendering real-time graphics in the car.

In the next generation of Volvo cars, customers will encounter impressive, high-quality graphics on those displays. Much sharper renderings, richer colours and brand new 3D animations are only the first steps as Volvo Cars developers continue to push the graphic envelope.

“To offer our customers the best possible user experience and contribute to a safe and personal drive, we need rich, immersive and responsive visualisation inside our cars,” said Henrik Green, chief product officer at Volvo Cars. “Running Unreal Engine in our cars enables this and makes it even more enjoyable to spend time inside a Volvo.”

By coupling the Unreal Engine with the high performance computing power of the third generation Snapdragon® Cockpit Platforms, the next generation of Volvo cars will set a new standard in graphics and infotainment system performance.

As a result, Volvo Cars’ next generation infotainment system will be more than twice as fast as its predecessor, while graphics generation and processing inside the cabin will be up to ten times faster.

“When you bring interactive, high-resolution graphics running in real-time into the car, you open the door to a vast range of new ways to inform and entertain everyone inside,” said Heiko Wenczel, Epic Games’ Director of Automotive and HMI for Unreal Engine. “Volvo Cars’ deeply talented design and product development teams have grasped this opportunity to do something fresh that will keep evolving with exciting new features that take advantage of the capabilities of Unreal Engine.”

The first car to contain the new graphics is the new, all-electric flagship model that Volvo Cars will reveal later this year. That model is the first of a new generation of all-electric Volvo cars as it aims to only sell pure electric cars by 2030.

Further, in the future, the company sees additional opportunities for Unreal Engine to advance other areas of technology within new Volvo cars, as Volvo Cars developers continue to explore new applications for this and other software-driven technology platforms while always keeping safety front of mind.

Volvo Cars have the ambition to develop half of all the software inside its cars in-house by mid-decade and is recruiting extensively within software development. By joining the company, coding talent has numerous opportunities to work on exciting and groundbreaking new in-car applications and platforms.

Source: Nikki Chennells

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Matthys Ferreira

Served in SAPS for 22 years - specialised in forensic and crime scene investigation and forensic photography. A stint in photographic sales and management followed. Been the motoring editor at Lowveld Media since 2007. "A petrol head I am not but I am good at what I do".
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